Newsletter: Can consultation be participation?

Newsletter May 2024

Can consultation be participation?

The second thing that stuck with us was was a reflection from Dr. Kathy Fawcett (UWE). Speaking in the context of Citizen’s Assemblies, Fawcett longed for a world in which young people attended deliberation club instead of debate club!  Debate usually involves arguing for or against a specific position, using persuasion or logic and seeking to win, or win over any opponents. Deliberation, on the other hand, focuses on collaboration, managing different perspectives, considering trade offs, and finding common ground or creative solutions. This change seems to me to be as paramount (and urgent) as a shift from an extractive culture to a regenerative one. 

I suggest that consultation that lingers on the lower rungs of the Arnstein’s ladder, takes place within a culture of debate. An entity (planning board, developer etc) presents a case or plan and you, as the person consulted, tick agree or disagree, and maybe make a comment here and there. Often, advanced marketing strategies (and budgets) are employed to convince and persuade, rather than seek to fully understand or build a co-created vision. A few adjustments may be made in response to your comments, but in effect, the originating entity ultimately gets the bulk of what they want—they win— and you live with the outcome.

Play:Disrupt works (and plays) within a deliberative culture. Our clients and collaborators tend to want our help to activate citizen power at the upper rungs of Arnstein’s ladder— partnership, delegated power and co-design; levels of collaboration that Till has called ‘transformative participation’. What emerges, when we reflect on our projects, is a set of qualities that they share:

  • Focus on a single problem or area of concern
  • Early integration in the decision making process
  • Ample time and opportunity for mutual learning and deliberation.
  • Opportunities for new ideas and solutions to emerge from new understanding and collaboration

These processes are, incidentally, very like those that underpin citizen’s assemblies, which have a high success rate in finding solutions to urgent concerns. From experience, we know that integrating these in a consultation process also results in great products, services and places. Aaand up the ladder we go!  Hi ho! (Although that indicates a hierarchical structure which doesn’t sit well with us…ah well… one for another day!)

 

Upcoming

Maps Maps Maps!  

We’re off to Ynys Mon, Anglesey at the end of June to work with Mencap Mon and some other fantastic groups, designing icons and symbology of maps for the Public Map Platform  project. We’ll be at the Anglesey Show and Playday in August plus working with Young Carers via Action for Children.

Start at the end and go backwards? 

Future Observatory, one of the funding partners on the Public Map Platform, has invited us to give a workshop at the Design Museum, London, for their Acellerator Program. We’re looking forward to applying some of our creative, envisioning tactics to their emerging research.

 

News

Young people shape future provision on healthy eating

We’ve just published on our website about our work with Cornwall Council to deliver a consultation seeking young people’s views on healthy eating, weight, and body image. We engaged groups of young people to inform the design of a local healthy weight pathway. Of the project, Fay Colloff, Intermediate Public Health Practitioner at Cornwall Council said

“…(T)hrough their creative and imaginative workshops, Play: Disrupt were able to break down barriers to participation and engage young people in discussions around often emotive and sensitive health topics. As a result, they gathered rich insights from young people, including young people who are often underserved through more traditional methods of consultation e.g. young people with learning disabilities and autism” Read more here!

Creating a Forest of Ideas in Portsmouth

Play:Disrupt were invited to run two different consultations in Portsmouth; one around the development of the city centre, and one with young people centred around the Hilsea area. We used a mix of creative engagement tools including street pop-up event and more focussed workshops with young people, using large scale games to re-imagine place use. Read more here! 
 

Citizens Assembly for Creativity and Culture

Last Sunday we were invited to run a Bristol Urban Forum event at Trinity Garden Party. Trinity are a partner in the Citizens Assembly for Creativity and Culture West of England and they invited us to play Inequality Snakes and Ladders looking at access when it comes to producing and consuming culture. We also played with our Culture Cards to get a sense of the diversity of participants and invited people to identify challenges, experiences, best practices and innovations for this subject in the region.

And from the wider community….

Toolkit for social streets

We recently attended the launch event for The Library of Social Infrastructure, hosted by the good folks at We Can Make. In partnership with Better Block in Dallas, Texas, they’ve designed a great DIY Front Garden Retrofit Kit, with open source plans for easy to build seating, planters and sharing boxes.  Have a go! They’ve had great success using them so far with this great resource for social streets and public spaces.  While you’re at it, check out Better Block’s fabulous Wikiblock for more DIY Placemaking designs.

Thanks for reading! Have a great month!

Amy Rose
for Play Disrupt

PS. if you’ve read this far, and were looking for a play prompt–I’m so sorry, I ran out of space this month. But watch for more next month! ; )

 

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We are eager for this newsletter to inspire thinking and doing around the topics that are important to you. Please contact amy@playdisrupt.com there’s anything you’d like to see covered here— maybe we could do a ‘reader’s questions section! Why not?

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