We engage through play. It’s one of the most effective ways to inclusively connect people, in all kinds of scenarios and environments. We’ve made playful interventions for exhibitions, research projects and consultations for all kinds of organisations including Barbican Centre, University of Bristol, Replicate Europe and many more.
We were invited by Turner Works and the Place Bureau to design and deliver a city wide participation model to help support a vision for a new neighbourhood in Bristol’s- Western Harbour.
As part of a commission by Bristol City Council, Play:Disrupt delivered workshops and events in nine different areas of Bristol. These were to understand what kind of arts and cultural activities local people would like to see happen in their areas over the next 12 months.
Play:Disrupt delivered a community consultation engaging local residents with the opportunity to creatively respond to the existing ‘Colston Road’ name. We co-created ideas which are meaningful, thought-provoking and visual.
Find Your Village aims to explore how local policies about neighbourhood geography could take more account of the experiences of young people from ethnically diverse communities. This project is a collaboration between paediatrician Dr Tom Allport and community activist, mother and local resident Samira Musse. Play:Disrupt devised and delivered several interventions including walkabouts, photoshoots and building sessions.
Engagement Plane was created for Hengrove and Whitchurch Park Neighbourhood Planning Forum to creatively consult with local residents on the neighbourhood plan following council proposals for a large mixed development and regenerated green space.
Housing is an issue which touches everyone. We developed a set of interventions to offer an alternative approach to development consultation, using satire, play and imagination to draw people into having conversations about the future of the places they live.
2015 was Bristol’s Green Capital year and a set of neighbourhood commissions were awarded to create art with communities focusing on environmental issues. In our local area flytipping and rubbish was one of the biggest issues identified by residents. We created a large scale labyrinth marble run game, to engage people with this problem.
The REPLICATE project is a European funded smart city project that explores different technological solutions to improve people’s homes and lives. Knowle West Media Centre and Bristol City Council commissioned us with In Bristol Studios to create a mobile engagement tool to engage citizens in imagining future smart homes and raise awareness of how they can help us save energy.
We were invited by The National Institute for Health Research Applied Research Collaboration West (NIHR ARC West) to develop fun, interactive workshops that explored different groups’ attitudes to physical activity and how messages about physical activity should be communicated.
Exploring public knowledge of existing wellbeing provision in the Bristol wards of Southmead, Lockleaze, Knowle West and Hartcliffe, and uncovering the obstacles people might face when trying to engage with it.
A project focussing on pubs as important social spaces in the lives of men 65+ and the ways in which these spaces can help alleviate loneliness and social isolation in later life.
Talk to us about how to better connect with your public.