The inside of a Participation Box with multicoloured envelopes

We’re all grasping for new ways to engage. Just as Zoom becomes the new normal, so video call fatigue sets in. There have been some great developments made in digital engagement, from community centres built with game engines to quickfire playful survey tools, these are innovative, fun still screen heavy. 

Here at Play:Disrupt we’re been concentrating on real world experiences- developing tactile materials and exercises to connect and immerse participants and teams, even while working remotely. It’s great to be connected online, but that doesn’t mean all our focus has to be screen based. We set out to develop a collaborative experience that could engage hands, hearts and minds.

After experimenting with methods on live projects, we refined and launched our offer in a commission for Festival of Place: Social Impact

Our Participation Packs© contain a range of hands on materials that participants use to build a landscape. Together we work through a narrative, asking important questions, building empathy and unpicking complicated situations. Aspects of the story are hidden, allowing for unexpected reveals, while provocations provide opportunities for collaborative thinking and new ideas to emerge. Our generic place based story is accessible for all. Players’ own life experiences transform random materials into impactful, site specific models. 

Participation Packs© work for teams within organisations or participants at online conferences. Attendees receive their packs in the post, triggering plenty of pre-event engagement and ongoing digital content as the exercises and materials are revealed. Feeds are filled with playful moments, connected participants and impactful learning. 

At bigger events, Participation Packs©  also work as a 3D notebook, providing a frame to hang ideas catalysed by speakers and workshops. We’ll adapt Participation Packs©  to the themes of your conference, you can also add branding and celebrate sponsors. We’ll work with you to ensure we really connect with your audience.

Our organisational offer provides a more in depth codesign experience, drilling down to the difficult bits, unlocking solutions that simply won’t arise in a Zoom call. We can work with you on a daily or weekly basis, allowing time for the learning to be applied to projects and personal development. 

We’re really excited to launch this new product and can’t wait to share it with the world. Get in touch to talk to us about Participation Packs©  for your event and get your people playing, learning and connecting today.

“From the boxes that arrived before the Festival to the daily opening of an envelope, Play:Disrupt created a unique experience for our attendees at the virtual Festival of Place, engaging our audience in a week-long workshop that enhanced their learning and connect our community on social media and in real life.”

Christine Murray,
Editor-in-chief and Founding Director
The Developer

 

Click here to watch our Professional Play Pack delivery on Day 3 of Festival of Place: Social Value, and here for Day 5 to get a taste of these activities.

Image     Plasterscine models
Images from Festival of Place: Social Impact: Twitter @AkashWn, @CivicEngineers
Top of page image: Festival of Place: Social Impact Participation Pack© contents

Share This Post

Share on facebook
Share on linkedin
Share on twitter
Share on email
Pink, orange and green cards with writing in polish on them, clipped to a metal trellis
Blog Post

Understanding Local Context- Łódź, Poland

Context is everything. This couldn’t be more true in our journey to Poland to share ROOTS at a games festival focusing on ‘neighbourhoods’.  We designed ROOTS in Bristol in England. By that I mean we designed it within the social and political constructs of England.

A small rectangular badge with objects stuck onto it including a small elephant, button and springs. Held up by hands infront of the words Fesitval of Place
Blog Post

Premonitions from Festival of Place

We always enjoy attending Festival of Place, and this year we were asked to devise an activity to help connect people and break the ice after a couple of years of limited social contact.  Inspired by The Good Ancestor, by Roman Krznaric, Aileen Tatton-Brown’s future

Blog Post

Help us test a new digital mapping tool

Play:Disrupt and play technologists Free Ice Cream are developing a digital mapping tool that invites users to connect with the systems that influence their places. This tool aims to build more agency for communities and individuals, while getting a clearer picture of what makes a